    Mac OS X            	   2                                             ATTR          p                     /com.apple.metadata:kMDItemKeyphraseConfidences       
  *com.apple.metadata:kMDItemKeyphraseLabels         +  +com.apple.metadata:kMDItemKeyphraseVersion        ,  .com.apple.metadata:kMDItemTextContentLanguage           com.apple.provenance bplist00'	

 !"#$%&'#?b2#?L#?OfiH#? w#?vvz(#?A    #?XFap#?o    #?@#?#?d`#?2٧ #?4#?ŞX    #?ékz`#?çA@#?m\ #?\    #?x    #?h    #?
8  #v
n# #gUv #+/uԫ#Kqa< #w_@#    #﯃΀#]    #<׀#5kJ#նG#ٽPP#t0#(o#yGoe#~W:#Kе  2 ; D M V _ h q z              
%.7@IR[dmv             (              bplist00'	

 !"#$%&'_maximize short-term gains\early rounds]hidden agenda_self-serving logic_opponent shows signs of\grim trigger_false sense of security[true intent_behavior seem predictable_strategy description_retaliate effectively]fake comments_initial trust-building_preemptive strike^previous round_misleading variable names_new code shows signs_strategy relied_prioritize harmony_cooperative pattern_nested conditionals_simple exploitative strategy_previous strategy_subtly defecting_-mid-game exploitation via pattern recognition_opponent code analysis_alternate defections_defect unconditionally^mid-game noise_defect aggressivelyZpast moves_)actually tracking defection opportunities]player config_code obfuscation_early cooperation_implying hidden cooperation_late-game ruthlessness_likely cooperation_forgive early defections  2 N [ i ~      $=Q`|,\u"6Tm             (              bplist00                            
bplist00Ren                              ;g